Showing posts with label Portability. Show all posts
Showing posts with label Portability. Show all posts

Sunday, 15 April 2007

[ 15. The HSBC Website | Marketing ]

[ The HSBC Website www.hsbc.com ]
Bluetooth is a wireless short range communications technology intended to replace the wires connecting portable and fixed devices, while still maintaining high levels of security. Because Bluetooth is a very widely accepted technology, almost every Bluetooth enabled device can instantly connect to another Bluetooth enabled device within range, anywhere in the world. These ad hoc networks can also be called piconets and use short range radio frequency signals to interact and communicate and Bluetooth communication has a very small power usage, around 2.5mW, and this allows even the smallest devices to be connected, although Bluetooth powers can vary, increasing and decreasing the range as well. Some industrial piconets can range to more than 300metres. One of the most common uses of Bluetooth technology is in mobile phones.

[ In Detail ]
HSBC has trialled a new form of marketing. The large branches at Canary Wharf and on Regent Street spam passers-by with Bluetooth adverts directly to their phones. The practice, often known as 'proximity marketing' [ proximity marketing ] uses a server to detect Bluetooth capable mobile phones in the area. HSBC uses the server to send phones with the facility activated a message asking users to accept a download. If the user accepts, a marketing message is displayed. The branch remembers the phone’s information in an effort not to target the same phone more than is necessary. This is a step forward in technology and a good example of putting the newest technology into a practical application, although if this technique of proximity advertising becomes too proliferant, then users could find themselves walking down any high street with dozens of messages literally spamming their phone with unwanted adverts. HSBC is also up against security concerns about the safety of Bluetooth, where “driveby hackers” can exploit flaws in the signal to steal personal information and make free calls. In addition, users could in the future also be hoarded by the branch and contacted even when not in range of the branch. There is, however a simple solution. Turn off the Bluetooth function on your phone. Another application of Bluetooth in advertising is the possibility of a Bluetooth Billboard, where anyone interested in the contents of the poster advert can hold their phones close to the billboard and choose to receive more information, rather than have it forced down their throats. Even the slight possibility of having competitions or newsletter sign-ups available by simply sending a message to a node in a shop or a billboard is possible for the future. Having the audience choose whether to initiate information would be better accepted than having them bombarded with unsolicited and the majority unwanted adverts.
This is a good example of a non-linear advertising opportunity, immediacy, portability, miniaturisation, proliferation, convenience, democratisation, vertical integration, reach, surveillance and convergence. It is true exploitation of new media technology.

Thursday, 12 April 2007

[ 12. The iPod Website | Apple ]

[ The iPod Website www.apple.com/itunes ]

iPod is a brand of very popular portable media players launched by Apple in 2001. iPods are primarily digital audio players but have evolved to encompass many other different and useful everyday functions. iPods have essentially replaced Sony Walkmans and other portable CD/cassette players.

[ In Detail ]

The iPods are aimed at the younger generation since that demographic is more likely to have a large digital music collection and is more active and mobile. The introduction of the iPod in 2001 had paved the way for portable digital media players and by the 9th April 2007, Apple announced that 1 million units had been sold worldwide. Apple is utilising the ever decreasing size of motherboards, hard drives, LCD screens, batteries and associated wiring that make up the insides of an iPod, and this allows them to make increasingly smaller units, letting the audience pick the size that fits their lifestyle best and as we know, smaller is better. iPods allow consumers to listen to music via the MP3, WAV, AAC, Apple Lossless and Audible 2,3 and 4 formats. H.264, MPEG-4 and MOV files are also supported for video, to watch TV shows, DVDs and home videos encoded with Quicktime Pro [ Quicktime ]. One can view photos in the formats JPEG, BMP, GIF, TIFF, PNG and PSD. One can create calendar dates, contacts sync, carry any other type of file on their iPod like an external hard drive, play games and integrate their player to their car stereo. This massive miniaturisation and portability is a great example of convergence and vertical integration, with a huge reach, it is flexible and allows the consumer to personalise their unit.

Tuesday, 10 April 2007

[ 10. The Scrubs Podcast | iTunes ]

[ The Scrubs Podcast www.nbc.com/Scrubs/commentary ]

Scrubs is an American sitcom set in teaching hospital Sacred Heart Hospital, created by Bill Laurence and starring Zach Braff, Sarah Chalke and John McGinley. Each episode is around 23 minutes long, plus advert breaks making a half-hour show. Scrubs is shot with a single camera setup and is strange in terms of the fact that it doesn’t use a laughter track, although in a few episodes the directors have themed the premise of the episode, and sometimes changing the setup of the show, eg. one episode was featured in the style of a traditional sitcom in front of a live audience, and other few were in the style of musicals, featuring multiple camera setups. The podcast is available on iTunes and directly from the NBC website with near instant distribution, enabling a wide reach from the internet, and globalised distribution and proliferation due to the global broadcasting of the Scrubs series.

[ In Detail ]
The podcast is narrowcasted at all Scrubs fans, and generally people who are interested in Scrubs and the production techniques involved behind the scenes. In essence it is replacing possibly an article, and possibly replaces, though does not derive from or outdate a special feature on a DVD. The podcast is set to run alongside the TV episodes, intended to be listened to in parallel, and the commentators, usually the directors and the actors, eg. Sarah Chalke [ Sarah Chalke ] or John McGinley [ John McGinley ] comment on the scenes and jokes as they progress on the episode and say how it was shot or what they thought, allowing a non-linear, interactive and personalised viewing experience. Most of the podcasts are of the main characters’ favourite episode, or just episodes that are out of the norm. The main reason why these podcasts are popular is because firstly that they are easy to use and obtain and can be used at the same time as the TV show, giving a well-illustrated set of accounts by the commentators as they can directly refer to the actions on the screen. It also allows the fans to get closer to the show and the production process, making them feel integrated. It is unstructured and completely improvised. These are possible because of good quality recording equipment and high-speed broadband. Due to the proliferation of TVs and internet enabled computers/portable media devices in the home, watching the episode and listening to the podcast at the same time is made easy and flexible.
The Scrubs podcast is a good example of nearly all of the key terms, from quality to reach to convenience and portability.
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[ The Charlie Brown Christmas Special parodied by the Scrubs cast ]


Friday, 6 April 2007

[ 6. The 300 Site | Homepage ]

[ The 300 Website www.300themovie.com ]

The website for the film 300 is a very entertaining, interactive site, which essentially markets the film entirely, and replaces such other media texts such as posters, whilst playing host to extra information leading on from other media texts such as the television trailers and trailers hosted at other websites, such as in promotional sites like filmschoolrejects.com and ropeofsilicon.com and the Warner Bro’s site, who also have distributed the film, so technology such as streamed video is utilised to its fullest. These sites allow awareness to be raised and interest to be gained surrounding the film, which attracts audiences to the website, and ultimately to watch the film. The film is narrowcasted predominantly to males with few, but feisty female characters, blood and gore, etc., and the website reflects this, using dark colour schemes and frequent blood splatters and the theme of war and violence.
The film itself was created using almost all bluescreen technology and this adds a video-game style to the film. This extensive use of new media technology has added greatly to the film, adding both realism and fantasy, and reducing the liability for continuity errors. Adding to this exploitation of new media technologies, most of the website’s features contain NMT’s and thus increase the reach and quality of the film and its marketing.

[ In Detail ]
The website is very interesting and has many aspects and features. It is created with Adobe Flash and has interactive buttons and rollover buttons and many other new and exciting aspects. Such features within the website are film production notes and other related documents, trailers, TV trailers, wallpapers, MySpace details, merchandise, digital audio clips, concept art, free downloads and more. There are free screensavers for download and these use new media technologies both to download them fast enough, broadband, and to create them, Adobe Photoshop, and other similar products.
300: March to Glory, the game is yet another feature that is set in the website, it is designed for the PSP [ PSP ], a very good example of convergence, and it utilises the newest data-storage technology, namely UMD disks [ UMD ] and Memory Stick Pro: Duo [ Memory Stick Pro: Duo ]. This increases the accessibility of 300, and widens the franchise further than simply the film and action figures, etc. Another technology surrounding 300 that does this is the mobile game, the abundance of ringtones and wallpapers for personalisation. The mobile game and the PSP game are linked, with unlockables only available from the mobile game. This urges vertical integration between them and the film itself, and helps to sell both games and film tickets. This not only creates a portable, miniaturised non-linear experience, it also increases the quality of experience.
There is also a video production diary which allows the audience to feel closer to the production process and again exploits the easy ability to use embedded video, and also the production blog, in the same manner.
The website is covered in new media technology, from Adobe Flash technology, to blogging, to digital audio, to blue-screen and 3D modelling technology. This adds emphasis onto the movie, increases hype and anticipation and shows that this movie has a large budget and is a very important movie of the year.

Monday, 2 April 2007

[ 2. The Channel 4 Site | Entertainment ]

[ The Channel 4 Entertainment Section www.channel4.com/entertainment ]

The entertainment section of the Channel 4 website is visited by thousands of users every day, each whom use it for their own needs and experience their own take on the wide range of services available in this subsection of channel4.com.
The homepage for Entertainment is in many ways very similar to that of the main site for Channel 4. The bar at the top is the same, it retains the same layout although the bar at the side is to navigate further into Entertainment and also the links dotted around are also more specialised to deal with pages inside of the Entertainment sector.

[ In Detail ]
Under this division, there lie many subdivisions under the umbrella of Entertainment. Most of these are not strictly to do with Channel 4 matters, but are often about what is happening in entertainment generally at the time. Such subdivisions include FilmFour, Music, Games, 4Laughs, and many more.
Each of these include their respective content, although each is very interactive with the audience and maintain the democratic approach that I mentioned in my previous post. Features like uploading an unsigned band profile, in the chance that your band might raise awareness for itself or even get signed, or seeing the sneak-peeks of the latest films out in the cinema or DVD or taking part in a worldwide quiz for a pair of hair straighteners or a Nintendo Wii, there is something for everyone.
Most of these subdivisions contain RSS feeds, interactive forums which allow for audience diversification and also free podcast downloads, where the audience can keep up with their favourite subject in small audible chunks like a non-linear radio station [ podcast ]. A podcast sets itself apart from other digital audio formats on the web because of its ability to respond to RSS Feeds and download automatically with near-immediacy. However, the audience need not subscribe to a feed in order to listen to Podcasts, as they are often available for streaming and straight downloads, which can later be uploaded to regular MP3 players or indeed an iPod for portable consumption.
All of these cutting-edge and fast-developing NMT’s all contained within the Entertainment section of Channel 4’s website give the audience a sense that Channel 4 cares about the quality of consumer experience, getting to become closer to the audience and keeping up with the industry to present an up-to-date and modern front.